{"version":3,"sources":["webpack:///./node_modules/@arcgis/core/views/3d/webgl-engine/collections/Component/Material/shader/ComponentShader.glsl.js"],"names":[],"mappings":"kHAAA","file":"js/chunk-2d0c8f4a.c9d28d49.js","sourcesContent":["/*\nAll material copyright ESRI, All Rights Reserved, unless otherwise specified.\nSee https://js.arcgis.com/4.21/esri/copyright.txt for details.\n*/\nimport\"../../../../../../../geometry/support/Ellipsoid.js\";import\"./ComponentData.glsl.js\";import\"./VertexDiscardByOpacity.glsl.js\";import\"../../../../core/shaderLibrary/ForwardLinearDepth.glsl.js\";import\"../../../../core/shaderLibrary/Slice.glsl.js\";import\"../../../../core/shaderLibrary/attributes/TextureCoordinateAttribute.glsl.js\";import\"../../../../core/shaderLibrary/attributes/VertexColor.glsl.js\";import\"../../../../core/shaderLibrary/attributes/VertexNormal.glsl.js\";import\"../../../../core/shaderLibrary/attributes/VertexPosition.glsl.js\";import\"../../../../core/shaderLibrary/output/OutputDepth.glsl.js\";import\"../../../../core/shaderLibrary/output/OutputHighlight.glsl.js\";import\"../../../../core/shaderLibrary/output/ReadLinearDepth.glsl.js\";import\"../../../../core/shaderLibrary/shading/ComputeMaterialColor.glsl.js\";import\"../../../../core/shaderLibrary/shading/ComputeNormalTexture.glsl.js\";import\"../../../../core/shaderLibrary/shading/ComputeShadingNormal.glsl.js\";import\"../../../../core/shaderLibrary/shading/EvaluateSceneLighting.glsl.js\";import\"../../../../core/shaderLibrary/shading/MultipassTerrainTest.glsl.js\";import\"../../../../core/shaderLibrary/shading/PhysicallyBasedRenderingParameters.glsl.js\";import\"../../../../core/shaderLibrary/shading/ReadBaseColorTexture.glsl.js\";import\"../../../../core/shaderLibrary/shading/ReadShadowMap.glsl.js\";import\"../../../../core/shaderLibrary/terrain/Overlay.glsl.js\";import\"../../../../core/shaderLibrary/util/AlphaDiscard.glsl.js\";import\"../../../../core/shaderModules/interfaces.js\";import\"../../../../core/shaderModules/ShaderBuilder.js\";export{a as attributeLocations,b as build}from\"../../../../../../../chunks/ComponentShader.glsl.js\";\n"],"sourceRoot":""}